Metaverse

Ever since Neal Stephenson’s 1992 science fiction novel, Snow Crash, geeks, dorks, and nerds have all been referencing the Metaverse as a dreamy virtual domain that is free of physical constraints and societal status, filled with boundless possibilities limited only by our imagination and creativity.

The Metaverse Primer by Matthew Ball

The Metaverse is best understood as ‘a quasi-successor state to the mobile internet’. This is because the Metaverse will not fundamentally replace the internet, but instead build upon and iteratively transform it.

The Metaverse by Matthew Ball

‘The Metaverse is an expansive network of persistent, real-time rendered 3D worlds and simulations that support continuity of identity, objects, history, payments, and entitlements, and can be experienced synchronously by an effectively unlimited number of users, each with an individual sense of presence’.

Tencent’s Dreams by Packy McCormick

Look closely at Tencent’s portfolio and you’ll find a group of companies across gaming, ecommerce, and social that will bring the Metaverse to fruition and share in its massive upside.

Tencent’s structure and strategy – provide capital and traffic – is the perfect model to profit from the decentralized, competitive, creator-friendly ecosystem that the Metaverse is likely to be.

The Metaverse isn’t science fiction, it’s an inevitability even if its final form is unclear.

Power to the Person - The Creator Economy, NFTs, and the Rise of the Solo Corporation by Packy McCormick

The Creator Economy and NFTs are massive human potential unlocks. Even if certain assets are in a short-term bubble, we are on an inexorable march towards individuals mattering more than institutions.

Metaverse Powerpoint

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